Mishika Gupta's profile

The Psychiatric Ward | Experience Design

Home Screen
- Introduced a ‘progress bar’ so people know how much time is left before their appointment.
- View History: The option will help patients to be self-aware and compare their journey from when they started, it will help them understand more about their issues and build an emotional connection and maintain their follow-up routine.
- The affirmations shown are related to their mental issue and specifically for encouragement.
- The leaderboard has been eliminated because according to the information hierarchy given by users, games would be a critical part of this concept, however they don’t want to get too involved that they lose the overall purpose of the platform.
Health Progress
Recommended blogs and articles have been removed and instead a recommended routine is displayed where users can see suggested activities to do at home.
Suggested medicine by the doctors as well as medicines which are prescribed are included. By adding suggested medicines by the doctor, it makes them aware and knowledgable about their condition.
A growth chart is shown which tells them their progress throughout the course of their healing journey.

News Section
The news section is improved by adding hierarchy with boldness.
Italicized texts is removed for clear information, the text size is also increased.

Leader Board 
The pattern behind the leaderboard is dimmed, so as to not distract the users.
A section of continuing the previous game and recommended games is added for recurring users. The users will check their score board and directly click on a game to increase their ranking.
To check this scoreboard, users will have to simply click on the CTA on the games section for easy navigation.

Game
- The game section is made full screen for easy accessibility.
- A bright red quit option is available to quit instantly from the game.

The Psychiatric Ward | Experience Design
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The Psychiatric Ward | Experience Design

Published: